Attention! Online registration is closed.
Date |
22.05.2023 - 02.06.2023 | |
Last enrolment date |
14.05.2023 | |
Place |
Rajakatu 35, Jyväskylä. Students via open studies are allowed to join remotely. | |
Prerequisites |
Personal interest, hobbyism and other competences in a field of music, sound or/and games.Some kind of background with music/sound softwares and/or musical instrument can be seen beneficial when applying to this course. | |
Goal |
The student will learn the basic terminology and the general mindset of music and sound design in games. The student will also become acquainted with the tools and conventions to make game sounds and music in practice. | |
Contents |
Theoretical part consists small individual research about the topic. In practical part the student will make a sound design (or music)for the game and/or for other visual material.In final assignment the student will deepen his/her knowledge and competence concerning sound and music in games. This final assignment can be both research or practical depending on the interest of the student. | |
Literature |
Horowitz S. The Essential Guide to Game Audio, 2014 Phillips W. A Composer's Guide to Game Music, 2014 |
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Price |
75€ If you are an unemployed jobseeker, laid-off or an asylum seeker, the studies will be free of charge for you. In this case, bypass the online payment and send the certificate via security email immediately. Instructions: www.jamk.fi/openstudies/free-of-charge. |
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Further Information |
avoinamk@jamk.fi |
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